Death Track - Resurrection
Death Track: Resurrection is a racing/action title set in the not too distant future where traditional sports have been replaced and a new, violent entertainment rules. The attention of the world?s population is drawn to the main event of the year, ?The Survival Race?, the biggest and most brutal race on the calendar. This is a world tournament that takes place in the largest cities across the globe and attracts the most powerful vehicles and world-renowned drivers on the circuit. Spectacular road battles and insane driving keeps the crowds screaming for more and the lure of fame and fortune attracts more rookie drivers every race. You are one such rookie who enters the tournament for the first time. Soon enough it becomes clear that the battle on the track is not always a fair one and to achieve top results you must use every ounce of driving skill and every weapon at your disposal. On your way to the top you?ll have to win treacherous races and brutal battles, eliminate all who stand in your way and bear witness to great treachery. Do you have what it takes to survive?
* 10 tracks: Bangkok, Vatican City, London, Moscow, New York, Paris, Prague, San Diego, Istanbul and Tokyo
* Five racing modes featuring more than 100km of track
* Deadly weapons, including mines, rockets and guided robots
* Breathtaking mid-air stunts
* Detailed physics system
* Exclusive soundtrack
Minimum System Requirements:
Operating System: Windows XP SP3, Windows Vista SP1 | CPU: Intel Pentium 4 3.0 GHz or AMD Athlon 3500 | RAM: XP ? 1 GB RAM, Vista ? 2 GB
RAM | Hard Drive: 6.5 GB 1 GB Swap File | Sound Card: DirectX 9.0c compatible sound card | Video: 3D Hardware Accelerator Card Required
? 100% DirectX 9.0c compatible 256 MB Video Memory | Video Card (ATI): Radeon X800 | Video Card (Nvidia): GeForce 6800 |
NOTICE: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Men of
War. Please refer to your hardware manufacturer for 100% DirectX compatibility.